
Meet Tom -- a software engineer turned reluctant half-demon hero who must fight his way out of Hell by turning souls into demon-searing weapons. Blast your way back to your 9-to-5 in this hilarious, isometric indie action-adventure game.
Different color souls result in anything from rapid-fire blasters to flamethrowers and a deadly beam that turns demons into walking bombs.
If you get low on ammo, just roll away and absorb a nearby soul to refill your tank and get back to demon slaying!
In addition to your trusty Soulblaster, you also have the advantage (if you can call it that) of possesing a powerful, if slightly unwelcome, demon arm.
Unleash your built up demonic energy to send your enemies flying, or use that energy to enter a demonic rage, blinking from enemy to enemy and smashing them into submission.
Finally, find a charged demon crystal to temporarily transform into a nearly unstoppable demonic force, crashing through waves of enemies and melting them with your very gaze!

Inspired by movies like Army of Darkness and Office Space, the story of Tom vs. The Armies of Hell is told through a combination of in-game cutscenes, and animated/voiced 2D cinematics for major game events.
During your adventure you'll face off against a variety of enemies including hordes of demons, an army of mechanical automatons and a host of dangerous bosses.
From the crumbling remains of Tom's office complex to the eerie Bog of Agony and the fire-blasted Fortess of Wrath, you'll need all your twitch skills to survive and find a way home.

Founded in 2011, Darkmire Entertainment is a one-man game studio led by San Francisco developer Sean Burgoon. Offering a special blend of comedy and grim determination, the Industrial Light and Magic alum survived the feast and famine (or more accurately the famine and famine) of the Kickstarter gold rush to produce his premier title, Tom vs. The Armies of Hell.
